UFO: Afterlight wiki
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Al icon training minor beastmen anatomy.png Al icon training major beastmen anatomy.png Beastmen Anatomy, soldier training
Human Reticulan Martian Robot
Minor Training 3 points 3 points 3 points {{{d1}}} points
Requires Icon tech autopsy.pngBeastman Autopsy
Effect Damage vs Beastman +20%, small critical chance (5%?)
Major Training 3 points 3 points 3 points {{{d2}}} points
Requires Icon tech autopsy.pngBeastman Autopsy
Effect Damage vs Beastman +25% (total +45%), moderate critical chance (20%?)
Internal ID Game ID: 29, BeastAnatomyMinor Game ID: 63, RetBeastAnatomyMinor Game ID: 73, MartBeastAnatomyMinor {{{d1_id}}}
Game ID: 30, BeastAnatomyMajor Game ID: 64, RetBeastAnatomyMajor Game ID: 74, MartBeastAnatomyMajor {{{d2_id}}}

Game Descriptions[]

Minor:

Attacks that any character with this training makes against Beastmen, will deal more damage and are more likely to cause critical hits.

Major:

This increases the damage and probability of critical hits against Beastmen considerably.

Notes[]

Note that this training applies only to humanoid Beastman, including Soldier, Shaman, Alchemist, Captain, Chief, and Matriarch. The increased damage and critical chance do not apply to Spiders, Worms, Rollers, or Bosses.

Despite this and despite the high cost, given the abundance and toughness of Beastmen units, this training is generally considered to be worth the points, but non-critical.

The increment is calculated from numbers collected in-game.

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