UFO: Afterlight wiki
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Code Effect Locations
? List all commands available for that specific screen. All
hit # # # Deals # # # damage to selected unit (stun/temp/perm). Negative values = healing. Mission (tactical)
untouch Invulnerable mode. Mission (tactical)
kill_enemies Kills all enemies. Does not remove mines and would kill capture target. Mission (tactical)
matrix (Easter egg) A special vision. Use normal to return. Mission (tactical)
research_all Finishes all researches. Geoscape & People screen
resource_all Gives max resources. Geoscape & People screen
full_store Gives 25 pieces of each type of item. Geoscape & People screen
flood # Set terraform progress. # should be between 0 and 3.5. Geoscape & People screen
add_experience # Adds # experience to all soldiers. People screen
train # Grants # training to selected soldier. # is the training's text id. People screen
add_item # Gives a piece of #. # is the item's text id.
This can be used to fix relevant research requirements.
(Some tech is checked after a mission, e.g. Martian Archives)
Squad screen
add_item # Gives a piece of #. # is the item's text id.
This can be used to fix relevant research requirements.
(Some tech is checked after a mission, e.g. Martian Archives)
Squad screen
mission_rescue_martian Gives a Rescue captured alien mission on Beastman territory empty of missions.
This can be used to initiate those rescue martian members missions ASAP instead of waiting for them appear naturally which can be a very long time for all three.
(Should have Spoken Martian Language and ally with them already
Global screen
add_unit/add_robot # Enrols # to the team. # is the character's text id. Squad screen


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