UFO: Afterlight wiki
Explore
Main Page
All Pages
Community
Interactive Maps
Recent Blog Posts
Strategic
Factions/Story
Events
Diplomacy
Diplomacy Deals
Characters
Trainings
Research
Tech Graph
Production
Buildings
Stations
Territories
Resources
Tactical
Attributes
Trainings
Weapons
Ammo
Addons
Suits
Addons
Tools
Loots
Community
Official Site
Preview & Arts
Patch
Strategy Core
Game
Sceenshots
Files
Forum
Steam
Game
Reviews
Discussion
Database
Sheepy's Afterlight Database
Mods
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
UFO: Afterlight
404
pages
Explore
Main Page
All Pages
Community
Interactive Maps
Recent Blog Posts
Strategic
Factions/Story
Events
Diplomacy
Diplomacy Deals
Characters
Trainings
Research
Tech Graph
Production
Buildings
Stations
Territories
Resources
Tactical
Attributes
Trainings
Weapons
Ammo
Addons
Suits
Addons
Tools
Loots
Community
Official Site
Preview & Arts
Patch
Strategy Core
Game
Sceenshots
Files
Forum
Steam
Game
Reviews
Discussion
Database
Sheepy's Afterlight Database
Mods
Editing
AL:Resource
Back to page
Edit
Edit source
View history
Talk (0)
Edit Page
AL:Resource
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
The edit appears to have already been undone.
Anti-spam check. Do
not
fill this in!
In UFO:Afterlight you need strategic resources to perform various strategic activities including [[AL:Construction|construction]], [[AL:Research|research]], [[AL:Production|production]], or simply to maintain life in the [[AL:Base|Base]]. Strategic resources are counted by levels. The more resources unit you control, the higher level you have in that resource, and character activities will not reduce resource level. Maximum level of resources can be had by mining is 7 no matter how many unit you can mine. {{AL Link/Tech|Warehouse|Planetology}} put no limit to level of resource level from going up to 7 The problem is, once you trade a level of resource away, say Fuel, the only way to get to 7 is [[AL:Fuel Store (Building)| Fuel Store]] aside from going to war to disrupt the trade. The only way to lost resources is by exchanging resources through [[AL:Diplomacy|diplomacy]] or actually losing resource supply. <onlyinclude>{| class="wikitable reslevel" ! Level ! width="50" | {{#if:{{{1|}}}|[[File:al_resource_{{lc:{{{1}}}}}_1.png|1]]|1}} ! width="50" | {{#if:{{{1|}}}|[[File:al_resource_{{lc:{{{1}}}}}_2.png|2]]|2}} ! width="50" | {{#if:{{{1|}}}|[[File:al_resource_{{lc:{{{1}}}}}_3.png|3]]|3}} ! {{#if:{{{1|}}}|[[File:al_resource_{{lc:{{{1}}}}}_4.png|4]]|4}} ! width="50" | {{#if:{{{1|}}}|[[File:al_resource_{{lc:{{{1}}}}}_5.png|5]]|5}} ! {{#if:{{{1|}}}|[[File:al_resource_{{lc:{{{1}}}}}_6.png|6]]|6}} ! {{#if:{{{1|}}}|[[File:al_resource_{{lc:{{{1}}}}}_7.png|7]]|7}} |- ! Name | Tiny || Small || Limited || Adequate || Large || Impressive || Abundant |- ! Resource Units | | 1 || 2-3 || 4-7 || 8-11 || 12-15 || 16-19 || 20+ |}</onlyinclude> == Initial == When the game begins, there are five resources: * [[File:Al_resource_metal.png|link=AL:Metal]][[File:Al_resource_metal_rich.png|link=AL:Metal]] [[AL:Metal|Metal]]: Mined. * [[File:Al_resource_fuel.png|link=AL:Fuel]][[File:Al_resource_fuel_rich.png|link=AL:Fuel]] [[AL:Fuel|Fuel]]: Mined and quite abundant. * [[File:Al_resource_chemical.png|link=AL:Chemical]][[File:Al_resource_chemical_rich.png|link=AL:Chemical]] [[AL:Chemical|Chemical]]: Mined. * [[File:Al_resource_energy.png|link=AL:Energy]] [[AL:Energy|Energy]]: Produced by power stations in the home base. * [[File:Al_resource_water.png|link=AL:Water]] [[AL:Water|Water]]: Supplied by the water pipe and as long as enemies are not controlling the pipe, you would do fine == Advanced == After researching {{AL Link/Tech |Reticulan Technologies| Reticulan }}, two new resources will show up. Then their mines can be researched, and they are required for advanced productions. * [[File:Al_resource_crystal.png|link=AL:Crystal]][[File:Al_resource_crystal_rich.png|link=AL:Crystal]] [[AL:Crystal|Crystal]]: Mined. * [[File:Al_resource_noble_metal.png|link=AL:Noble Metal]][[File:Al_resource_noble_metal_rich.png|link=AL:Noble Metal]] [[AL:Noble Metal|Noble Metal]]: Mined. After terraformation progress at 48%, [[AL:Advanced Mining (Tech)]] is enabled. Research this to allow building advanced mine facilities on top of existing mines that doubles production. [[Category:AL:Resource|Resource]] [[Category:AL:Strategic|Resource|]]
Summary:
Please note that all contributions to the UFO: Afterlight wiki are considered to be released under the CC-BY-SA
Cancel
Editing help
(opens in new window)
Template used on this page:
Template:AL Link/Tech
(
view source
)
Follow on IG
TikTok
Join Fan Lab