UFO: Afterlight wiki
Technology Warehouse Game ID: 331, T_Warehouses
Man-days 24 Category Icon tech planetology.png Planetology
Requirements Icon tech planetology.pngWater Tank Construction
Level 3Al resource metal.pngMetal4-7
Level 3Al resource chemical.pngChemical4-7
Level 3Al resource fuel.pngFuel4-7
Description If we store some of the raw materials at our home base, we can use more of them for manufacturing or construction.
Result Our scientists have developed the ground plans for warehouses to store metals, chemicals and fuel. This will allow us to accumulate these raw materials at the home base, enabling better access and ensuring that we are not so dependent on the distant mines.
Enables Al icon building fuel store.jpgFuel Store 6 man-daysFuel 4Metal 2
Al icon building metal store.jpgMetal Store 6 man-daysMetal 4
Al icon building chemical store.jpgChemical Store 6 man-daysMetal 2Chemical 4